таблица нового резиста ипаста
бурга о зависимостях и различии:
1. Players with lower damage will be doing more damage.
Old system: If a player used a spell with 100 base damage, had +400% damage, and hit an enemy with +400% resists, the player would only hit base damage. That's 100 damage against the enemy.
New system: That player will now do 235 damage.
2. Players with higher damage will be doing a little bit less damage.
Old system: If a player used a spell with 100 base damage, had +800% damage, and hit an enemy with +400% resists, the player would do 500 damage.
New system: That player will now do 423 damage.
3. Monsters will hit players a lot harder.
Old system: A player has +100% water resists and fights a blimprat with +90% water damage. The blimprat will do 88 + 86 = 174 damage against the player.
New system: A player has 14% final water resistance. The blimprat will do 284 damage.
4. Resistance-lowering abilities will be less effective.
Old system: Lowering an enemy's resistance by 50% would be like giving every player a +50% elemental damage bonus against that enemy. If you used a spell with 100 base damage, you would do 50 extra damage against an enemy.
New system: Lowering an enemy's resists from 400 points to 350 points would lower the enemy's final resist from 47% to 43%.